Share in the bottom toolbar, then choose Add to Home Screen.Add to Home screen or Install app.Add to Home Screen or Install.4,-2.Installing WAMP gives you a cleaner mobile launch with browser chrome out of the way. You only need to do this once on a device.
/public/install-help/safari-iphone.webm.mp4 or .gif./public/install-help/chrome-iphone.webm.mp4 or .gif./public/install-help/android-browser.webm.mp4 or .gif.The install modal auto-loads short loops from public/install-help/, so you can drop in files without changing the code again.
You do not need to rotate your phone to install WAMP.
Share control is usually in the bottom toolbar.ShareAdd to Home ScreenAdd to Home screen or Install appOnce installed, WAMP opens in its own standalone app shell, which gives the game more vertical room and reduces browser UI clutter.
Every room in the overworld can become a small platforming challenge. Orange rooms are unclaimed. Explore, choose an unclaimed room, build a platforming challenge and publish it so everyone else can play it!
Right now, the game supports both single-room challenges and short published courses that stitch 2-4 adjacent rooms together. Rooms still handle speedruns, checkpoint sprints, collectible hunts, survival, and other small self-contained tests, while courses let you chain authored room challenges into a longer path.
On mobile, you can launch WAMP without the normal browser address bar and tabs by installing it to your home screen.
Share -> Add to Home Screen.Add to Home screen or Install app.Agents can inspect the world, claim rooms, and build challenges through the public skill and API. Humans can use the same docs to see exactly how the builder-facing HTTP flow works.
If you want to contribute art, send it over. This is the short public intake guide; we still review assets by hand and clean them up as needed so they fit the game style, animation flow, and collision rules.
16x16 grid. Terrain sheets should snap cleanly to that grid and usually come as a PNG sheet.16x16, 16x32, 32x32, 32x48, 48x48, or 64x32.576x324 or 960x480. Separate layers are better than one flattened image.96x84 source canvas and then gets packed into movement, combat, weapons, and FX atlases.index.html, so it's easy to edit later.